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The Unwrella 3.01 update represents the next step in refining one of the best automatic unwrapping tools. This minor update comes with speed, stability and performance boosts. Maya update: • Fixed a problem that made it impossible to unwrap an object with one or more very large UV charts when using tile distribution mode. • Fixed an issue where unwrapping in tile distribution mode sometimes didn’t work with certain mesh topologies. 3ds Max update: • Fixed a problem that made it impossible to unwrap an object with one or more very large UV charts when using tile distribution mode.
• Fixed an issue where unwrapping in tile distribution mode sometimes didn’t work with certain mesh topologies. • Performance increases: Faster UV data initialization, improved performance for tile mode distribution, prevented slowdowns when objects share a plug-in instance. Unwrella 3 presents new unwrapping methods to the ever more growing popularity and usage of UV tile workflow in Mari, Zbrush, Mudbox and Modo. To meet the expectations of texturing artists, 3d-io has leveled up Unwrella with a set of functions for optimal and fast UV tile creation workflow. – Availability and system requirements Unwrella 3 is available now for Autodesk 3ds Max and Maya 2010 or above. The update is free for all registered Unwrella 2 users, a new licence costs € 149.
Read more about the detailed Unwrella 3 feature list in the. Download Unwrella 3 here: About Unwrella The Unwrella unwrapping plug-in for Autodesk 3ds Max and Maya 2010, 2011, 2012, 2013, 2014 and 2015 is available for sale and as a freely downloadable trial version on its homepage: How to purchase Unwrella You can purchase Unwrella 3 directly here in 3d-plugin shop: or Unwrella was developed for the high demands of graphics designers in real world production environments and provides a fast, simple and reliable unwrapping solution. It is the first tool of this kind on the market, allowing the unwrapping of 3d models to be done with a single mouse click while simultaneously providing optimal results that combine the minimized texture stretching of automated unwrapping techniques with the efficient space utilization and chunk distribution of UV space that is achieved with manual pelt wrapping methods. With automatic UV-Tile support, Unwrella allows users to quickly solve complex tasks like the creation of seamless 3d models, more accurate lightmaps and productive subsequent processing of the UV maps in other 3d applications like Mari, ZBrush or Mudbox.
Unwrella is compatible with: • 3ds Max 2015 • 3ds Max 2014 • 3ds Max 2013 • 3ds Max 2012 • 3ds Max 2011 • 3ds Max 2010 • Maya 2015 • Maya 2014 • Maya 2013 • Maya 2012 • Maya 2011 • Maya 2010 Requirements: • Microsoft DirectX 9.0c (August 2008) About 3d-io 3d-io games & video production GmbH is specialised company for high-end software development, modeling, animation, rendering, CG effects and 3D industrial design. 3d-io GmbH, headquartered in Wiesbaden, Germany, has an established strong presence in game development, design & video production, digital content creation as well as in graphics and animation. We are dedicated to provide easy-to-use software products accompanied by dedicated support team, experienced programmers and top notch 3D artists.